
#Flightgear source code verification
In 2015, NASA performed some verification check cases on 7 flight dynamics software including JSBSim (the other 6 being NASA in-house software). An Unreal Engine plugin to build a connection between the flight dynamics model from JSBSim and the entire virtual environment provided by Unreal engine.A Matlab S-Function that interfaces JSBSim with MATLAB Simulink.A Python module which provides the exact same features than the C++ library.JSBSim also includes the following bindings: Configurable data output formats to screen, file, socket, or any combination of those.Atmosphere modeled according to the International Standard Atmosphere (1976).

Oblate spherical shape and geodetic coordinates according to the WGS84 geodetic system.Rotational effects on the equations of motion (Coriolis and centrifugal acceleration modeled).Fully configurable flight control system, aerodynamics, propulsion, landing gear arrangement, etc.

console mode) for testing and study, or integrated with the Unreal engine, FlightGear and many other simulation environments.
#Flightgear source code simulator
JSBSim can be run in a standalone batch mode flight simulator (no graphical displays a.k.a. The FDM is essentially the physics & math model that defines the movement of an aircraft, rocket, etc., under the forces and moments applied to it using the various control mechanisms and from the forces of nature. JSBSim is a multi-platform, general purpose object-oriented Flight Dynamics Model (FDM) written in C++.
